All Files > Page 5
 
					
				
						Bf109F4Bf109F-4_8.JG26
						(Category: CFS2  > Aircraft)
					
					
					
					16.11Mb (0 downloads)
					
					
						Messerschmitt Bf109F-4 
by Design Team Daedalus
Unit: 8./JG26 summer 1941 France
Pilot: unknown
There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. 
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 8, 2025 22:47 by Design Team Daedalus
					
					
				 
					
				
						Bf109F-4B_10.JG53
						(Category: CFS2  > Aircraft)
					
					
					
					16.40Mb (0 downloads)
					
					
						Messerschmitt Bf109F-4B
by Design Team Daedalus
Unit: 10.(Jabo)/JG53 Sicily April, 1942
Pilot: Ofw. Froenhofer
There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. This model is modified as a fighter bomber carrying a centerline bomb.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 8, 2025 22:46 by Design Team Daedalus
					
					
				 
					
				
						Bf109F-4 Stab_II.JG52
						(Category: CFS2  > Aircraft)
					
					
					
					15.84Mb (0 downloads)
					
					
						Messerschmitt Bf109F-4 
by Design Team Daedalus
Unit: Stab II.JG52 December 1941 Klin, Russia
Pilot: Hptm. Johannes Steinhoff
There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. 
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 8, 2025 22:44 by Design Team Daedalus
					
					
				 
				
						FSX/P3D Boeing 787-8 Air Japan package
						(Category: FSX > Civil Jets)
					
					
					
					78.70Mb (325 downloads)
					
					
						FSX/P3D Boeing 787-8 Air Japan package. Air Japan was founded in 2022 and is a low cost wing of ANA. Air Japan currently have 2 Boeing 787-8 in operation with a further 4 on order. 
Credit goes to TDS for the great model and paint kit. 
Model by Hiroshi Igami/TDS. 
The VC is the Erik Bender great adaption of the X-plane Mariano Gonzalez (MagKnight)'s 787 VC..  
Textured, assembled and tested in P3D v6 by Chris Evans. Should also work in earlier P3D & FSX.  
					
					
					
					
					
						Posted Oct 7, 2025 15:24 by chris evans
					
					
				 
					
				
						Sikorsky S-58 MERAVO Luftreederei
						(Category: FS2004 > Helicopters)
					
					
					
					38.95Mb (108 downloads)
					
					
						This is a little rework of Willy Vervaecke's Sikorsky HSS1 in two different colors of the MERAVO-Luftreederei. New 2D panel and active VC with working gauges and new sound file.
One repaint D-HAUF is from Niels de Ruyck, D-HAUG is from me
					
					
					
					
					
						Posted Oct 6, 2025 10:17 by Michael Vader
					
					
				 
					
				
						Bf109G10_U4_11.JG52
						(Category: CFS2  > Aircraft)
					
					
					
					12.65Mb (28 downloads)
					
					
						Messerschmitt Bf109G-10/U4 WNF built 
by Design Team Daedalus
Unit: 11./JG52 Deutsch Brod May 1945
Pilot: Unknown
The Bf109G-10 was an attempt by the RLM to standardize the Bf109 sub-types using the new DB 605D engine fitted with MW-50 (methanol water 50/50 mix) boost giving an increase to 1775hp.
However this attempt was a massive failure and there is no "standard" Bf 109G-10. The only consistent features were the use of the "Erla Haube" canopy and a version of the DB 605D engine requiring a streamlined cowling to cover the larger engine configuration.
The Erla factory used a completely different engine cowling type with the port side featuring a rectangular fairing behind the engine and an ellipse shape on the starboard side. The WNF and Regensburg plants used an ellipse shape on both sides and had small chin bulges. Regensburg production seems to have been mostly conversions of existing G6 and G-14 airframes.
Most used larger main wheels which required the larger rectangular shaped upper wing fairings, but some used the smaller wheels with the smaller teardrop shaped upper wing fairings. While all had the tall horizontal tail type, they used different rudder types. Different types of oil coolers, tail wheel struts, antenna masts, etc. from subcontractors were available at different times during the production runs. 
Armament was different too. The WNF built G-10s were the G-10/U4 subtype using a 30mm cannon in the nose rather than the 20mm used in the Erla and Regensburg built models.
Given the many different features that existed on individual G-10 aircraft, each model we have created has its own unique features. 
Pstrany began the development of the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 5, 2025 14:45 by Design Team Daedalus
					
					
				 
					
				
						Bf109G10_U4
						(Category: CFS2  > Aircraft)
					
					
					
					12.25Mb (31 downloads)
					
					
						Messerschmitt Bf109G-10/U4 WNF built 
by Design Team Daedalus
Unit: Unknown - abandoned Prien, Germany 1945
Pilot: Unknown
The Bf109G-10 was an attempt by the RLM to standardize the Bf109 sub-types using the new DB 605D engine fitted with MW-50 (methanol water 50/50 mix) boost giving an increase to 1775hp.
However this attempt was a massive failure and there is no "standard" Bf 109G-10. The only consistent features were the use of the "Erla Haube" canopy and a version of the DB 605D engine requiring a streamlined cowling to cover the larger engine configuration.
The Erla factory used a completely different engine cowling type with the port side featuring a rectangular fairing behind the engine and an ellipse shape on the starboard side. The WNF and Regensburg plants used an ellipse shape on both sides and had small chin bulges. Regensburg production seems to have been mostly conversions of existing G6 and G-14 airframes.
Most used larger main wheels which required the larger rectangular shaped upper wing fairings, but some used the smaller wheels with the smaller teardrop shaped upper wing fairings. While all had the tall horizontal tail type, they used different rudder types. Different types of oil coolers, tail wheel struts, antenna masts, etc. from subcontractors were available at different times during the production runs. 
Armament was different too. The WNF built G-10s were the G-10/U4 subtype using a 30mm cannon in the nose rather than the 20mm used in the Erla and Regensburg built models.
Given the many different features that existed on individual G-10 aircraft, each model we have created has its own unique features. 
Pstrany began the development of the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 5, 2025 14:43 by Design Team Daedalus
					
					
				 
					
				
						Bf109G10 16.JG301
						(Category: CFS2  > Aircraft)
					
					
					
					12.18Mb (0 downloads)
					
					
						Messerschmitt Bf109G-10 Erla built 
by Design Team Daedalus
Unit: 16./JG301 Erfurt Nord, Germany May 1945
Pilot: Unknown
The Bf109G-10 was an attempt by the RLM to standardize the Bf109 sub-types using the new DB 605D engine fitted with MW-50 (methanol water 50/50 mix) boost giving an increase to 1775hp.
However this attempt was a massive failure and there is no "standard" Bf 109G-10. The only consistent features were the use of the "Erla Haube" canopy and a version of the DB 605D engine requiring a streamlined cowling to cover the larger engine configuration.
The Erla factory used a completely different engine cowling type with the port side featuring a rectangular fairing behind the engine and an ellipse shape on the starboard side. The WNF and Regensburg plants used an ellipse shape on both sides and had small chin bulges. Regensburg production seems to have been mostly conversions of existing G6 and G-14 airframes.
Most used larger main wheels which required the larger rectangular shaped upper wing fairings, but some used the smaller wheels with the smaller teardrop shaped upper wing fairings. While all had the tall horizontal tail type, they used different rudder types. Different types of oil coolers, tail wheel struts, antenna masts, etc. from subcontractors were available at different times during the production runs. 
Armament was different too. Most WNF built G-10s were the G-10/U4 subtype using a 30mm cannon in the nose rather than the 20mm used in the Erla and Regensburg built models.
Given the many different features that existed on individual G-10 aircraft, each model we have created has its own unique features. 
Pstrany began the development of the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 5, 2025 14:41 by Design Team Daedalus
					
					
				 
					
				
						Bf109G-8_NAG12
						(Category: CFS2  > Aircraft)
					
					
					
					11.51Mb (5 downloads)
					
					
						Messerschmitt Bf109G-8
by Design Team Daedalus
Unit: Bf109G-8 NAG12 France, August 1944
Pilot: unknown
The Bf 109G-8 was a dedicated reconnaissance version based on the fighter version of the Bf 109 G-6. Production of the Bf 109 G-8 tactical reconnaissance aircraft began in August 1943 and continued to February, 1945 with a total production of 906 aircraft built. The G-8 could be equipped with standard G-6 armament. But it is doubtful if any flew with the Motorkanone engine cannon - removed to save weight and increase speed - and only had the cowling machine guns installed. It was equipped with a total of three cameras. If we count the bulkheads of the fuselage from its front, two Rb 12.5/7x9 or Rb 32/7x9 cameras were installed between bulkheads 5 and 6 (Use the Tail Hook Command to open the camera doors.). The third camera was the Robot 11 type which was installed in place of the gun camera.
There was no “standard” G-8. Three separate companies and multiple sub-assembly production facilities were involved and the production was interspersed with the G-6 fighters being constructed. All of which inevitably produced minor variations, such as canopies, pilot head armor type, etc. So, each model we have created has its own unique features to portray the specific aircraft as accurately as possible.
This aircraft had an standard G-6 canopy with Galland type pilot head armor.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 4, 2025 22:01 by Design Team Daedalus
					
					
				 
					
				
						Bf109G-8_NAG5
						(Category: CFS2  > Aircraft)
					
					
					
					11.54Mb (0 downloads)
					
					
						Messerschmitt Bf109G-8
by Design Team Daedalus
Unit: Bf109G-8 NAG5 Winter, Russia 1944
Pilot: unknown
The Bf 109G-8 was a dedicated reconnaissance version based on the fighter version of the Bf 109 G-6. Production of the Bf 109 G-8 tactical reconnaissance aircraft began in August 1943 and continued to February, 1945 with a total production of 906 aircraft built. The G-8 could be equipped with standard G-6 armament. But it is doubtful if any flew with the Motorkanone engine cannon - removed to save weight and increase speed - and only had the cowling machine guns installed. It was equipped with a total of three cameras. If we count the bulkheads of the fuselage from its front, two Rb 12.5/7x9 or Rb 32/7x9 cameras were installed between bulkheads 5 and 6 (Use the Tail Hook Command to open the camera doors.). The third camera was the Robot 11 type which was installed in place of the gun camera.
There was no “standard” G-8. Three separate companies and multiple sub-assembly production facilities were involved and the production was interspersed with the G-6 fighters being constructed. All of which inevitably produced minor variations, such as canopies, pilot head armor type, etc. So, each model we have created has its own unique features to portray the specific aircraft as accurately as possible.
This aircraft had an Erla Haub canopy with Galland type pilot head armor.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. 
					
					
					
					
					
						Posted Oct 4, 2025 22:00 by Design Team Daedalus
					
					
				


 
						