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FS2004
AI Ships
(Category: FS2004 > Scenery)
2.25Mb (5467 downloads)
FS2004
AI Ships.
Bored with AI traffic in the skies only? Try these AI ships,
which move independently across the waters of San Francisco
Bay, complete with custom wake and other water effects. Vessels
included are Lynn & Bill Lyons' Garwood Cruiser and Mike Hill's
HMS Bark Endeavour. Richard Hogen's LA Class submarine requires
an additional download. Easy installation! Includes tips and
tricks for setting up other ships and additional AFCAD2 "shipping
lanes" anywhere in the FS world. By Holger Sandmann. 2.3MB
Posted Jun 23, 2008 14:25 by archive
FS2004 - Tasmania Australia Package
(Category: FS2004 > Scenery)
14.27Mb (1996 downloads)
FS2004
- Tasmania Australia Package.
This file includes 37 Airports/Airfields complete with full
textures, AFCAD files, Traffic BGL files, Landclass Scenery
and Terrain Mesh for the whole of Tasmanian - Australia. All
default Airports for Tasmania are included and have been completely
remade to be as realistic as I could make them .You will require
all Nova & Nova Gold Textures, VOD, Airport & ASD Textures
as well as Gerrish Gray's Trees (here).
Ian.J.Thatcher. 14.6MB
See update
below.
Gerrish's Trees Library GTL_AGEN.ZIP
Replacement AutoGen Vegetation Textures MSTREES.ZIP
Replacement AutoGen Tree Textures MSTREES2.ZIP
Gerrish's Trees Library for FS2000-4 Release 3 (trees_v3.zip)
Posted Jun 23, 2008 14:25 by archive

FS2004
Thailand Aircraft Carriers.
(Category: FS2004 > Scenery)
1.69Mb (6029 downloads)
FS2004
Thailand Aircraft Carriers.
This scenery package will add two aircraft carriers off the
coast of Thailand. One will be just west of Pattaya, and the
other will be just East of Phuket. You can't miss them - they're
big. I made a few minor modifications, since the original model
was created using FSDS1.6. The modifications mostly involve
lighting, and animation of the radars. Since the FS2004 SDK
has been released, I was able to add some basic navaids and
AFD data, so you should be able to select both of the carriers
in the goto airport selection screen. Javier Fernandez. Colin
Thwaites. Assembled by Martin Strong. 1.7MB
Posted Jun 23, 2008 14:25 by archive

FS2004 Portland International Airport, Oregon
(Category: FS2004 > Scenery)
0.67Mb (2525 downloads)
FS2004
Portland International Airport, Oregon.
The major air hub for the Portland area and southwest Washington
is the Portland International Airport, located next to the Columbia
River in northeast Portland. All major air carriers serving
the northwest connect here. Portland has three runways, the
longest being 11,000 feet. Scenery requires Traffic Tools v2
and AFCAD v2.11. Also it requires textures from ASDv2.1, Nova
and Nova Gold. By John B. Loney, Jr. 684K
Required files:
required file
Posted Jun 23, 2008 14:25 by archive

CFS2/FS2002/FS2004
Scenery- British Airfield Buildings v 1
(Category: FS2004 > Scenery)
0.52Mb (3630 downloads)
CFS2/FS2002/FS2004
Scenery- British Airfield Buildings v 1
Six airfield buildings as used on British Airifields during
the Second World War and still surviving on many airfields.
These are in library format. Include T2 type hangar, gun station
trainer and Nissen Hut. Objects can also be used in CFS2 mission
builder. By Daniel Hamblin and Gary Burns.(brbldv1.zip). 533K
Posted Jun 23, 2008 14:25 by archive

CFS2/FS2002/FS2004
Scenery-RAF Oulton, UK
(Category: FS2004 > Scenery)
3.13Mb (2409 downloads)
CFS2/FS2002/FS2004
Scenery-RAF Oulton, UK
v 2 Home of 100 Group Bomber Command squadrons 214 and 223 during
1944/45. They were involved in radio and electronic countermeasures
and flew the B17 and B24. This airfield is recreated as it would
look in 1944, 3 concrete runways, 4 T2 Hangars, control tower
plus many other authentic buildings. Also anywhere refueling.
Includes the magnificent Jacobean Mansion of Blickling Hall
used as the station headquarters. This release requires BRBLDV1.ZIP
(below) to be installed. By Daniel Hamblin. 3.2MB
Posted Jun 23, 2008 14:25 by archive

FS2004
Santa MariaAzores International Airport (LPAZ) Upgrade
(Category: FS2004 > Scenery)
0.04Mb (1374 downloads)
FS2004
Santa MariaAzores International Airport (LPAZ) Upgrade.
Adds lights and re-opens old runways. Francisco Silva 42K
Posted Jun 23, 2008 14:25 by archive
FS2004
Wroc³aw Strachowice (EPWR), Poland
(Category: FS2004 > Scenery)
2.00Mb (1290 downloads)
FS2004
Wroc³aw Strachowice (EPWR), Poland.
Przemyslaw Tabisz. 2MB
Posted Jun 23, 2008 14:25 by archive

FS2004
Hua Hin Scenery, Thailand.
(Category: FS2004 > Scenery)
3.73Mb (1102 downloads)
FS2004
Hua Hin Scenery, Thailand.
This is my long overdue overhaul of Hua Hin. I meant to complete
this months ago, but I was kept busy by my real life. This worked
out well in the end, since there were a few issues with my scenery
that I was unable to resolve until the last few weeks. Hua Hin
is a slightly unusual airport for because it has highway that
runs underneath the runway. The default scenery has the highway
several hundred meters away. Also, the end of the runway is
just a few meters away from the beach, whereas the default scenery
has placed it too far away. These issues result in compromises
being made, and you may notice this especially near where the
runway hits the beach. It is important to understand that this
scenery is a compromise between the real-world Hua Hin Airport,
and what is possible to create in Flight Simulator. You can
expect future updates to this scenery, as issues with the game
engine are resolved. By Martin Strong. 3.8MB
Posted Jun 23, 2008 14:25 by archive
FS2004
Ubon Ratchathani 2004, Thailand.
(Category: FS2004 > Scenery)
2.89Mb (1472 downloads)
FS2004
Ubon Ratchathani 2004, Thailand.
Introduction: This is an updated version of the scenery I had
originally created for FS2002. Since that time, I have learned
a lot about scenery design, and this is reflected in this newer
version. Many of the objects will look the same, but there are
a few improvements which will result in better performance.
The two biggest changes have to do with the ground textures,
and the use of library objects. I no longer use custom ground
textures, since I think the default styled textures can look
good when used as directed in the SDK. Also, every tree, car,
fence, and any other object that appears more than once is now
a library object, which helps to improve framerates on slower
systems. By Martin Strong. 2.9MB
Posted Jun 23, 2008 14:25 by archive