All Time Popular > Page 1957
FSX
P-51 Mustang RAF 112 th Squadron Desert Rat.
(Category: FSX > Vintage)
7.18Mb (1805 downloads)
FSX
P-51 Mustang RAF 112 th Squadron Desert Rat. This
is a Repaint of Roger Dials P-51 Mustang. Paint scheme is of
the RAF 112 th Squadron "Desert Rat" Famous for the
Shark Mouth nose art .In July 1941 the squadron began receiving
the Tomahawk, which it now used in both the fighter and fighter-bomber
role in support of the 8th Army. In December 1941 the Tomahawks
were replaced by the Kittyhawk, In June 1944 the Kittyhawks
were replaced with Mustang IIIs and from February 1945, Mustang
IVs. Modifications and Desert Textures By Mark Rooks of RSDG
.. Aircraft entitled " Desert Rat ". 7.3MB
Posted Jun 23, 2008 14:16 by archive
FS2004
Bombardier Dash 8 -Q400 Air Canada
(Category: FS2004 > Props)
5.36Mb (1805 downloads)
FS2004
Bombardier Dash 8 -Q400 Air Canada.
Dreamwings DeHavilland DHC 8 Q 400. Tommy Hansson: Model and
textures John Cillis: Flight Dynamics. 5.5MB
Posted Jun 23, 2008 14:25 by archive
FS2004
Bombardier/Canadair CRJ700-ER Horizon Air.
(Category: FS2004 > Civil Jets)
10.01Mb (1805 downloads)
FS2004
Bombardier/Canadair CRJ700-ER Horizon Air.
A 70/75 seat, Twin Turbo Fan Regional Airliner. Horizon Air
Reg# N610QX. An FSDS 2.24 Design with 2D Panel, Dynamic VC and
Night Effects. Now includes Wing Views. Full Animation Featuring
Operating Airstair, Thrust Reverser, Leading Edge Slats, steerable
Nose Wheel, HTML Check & Reference Lists, Custom Sound, a Panel_Docs_Help
folder and more. View the readme first.txt in the zip file for
complete install instructions. Special Thanks to Nick Linehan,
Mesa Group CRJ700 / 900 Pilot for his assistance in this project.
Enjoy flying the 4th version of this great aircraft. A CRJ900
is coming soon. By Jean-Pierre Brisard, Barry Blaisdell, Bob
May - Premier Aircraft Design. 10.2MB
Posted Jun 23, 2008 14:29 by archive
Bombardier Crj-700 Jazz Texture
(Category: FSX > Civil Jets)
1.85Mb (1805 downloads)
This is a repaint of the default bombardier crj-700 for fsx. I have repainted this In the textures of Jazz , Enjoy! Repaint By James Landes
fsx-repaints.com
Posted Aug 26, 2009 11:36 by James Landes
FSX Acceleration F-18 Redbacks Textures
(Category: FSX > Military)
0.87Mb (1805 downloads)
Fictional Redbacks textures only for the FSX Acceleration F-18
Posted Jul 28, 2009 04:42 by Donz
DG808S Lighthorse Textures
(Category: FSX > Gliders and Ultralites)
2.69Mb (1805 downloads)
Default DG808S Lighthorse Textures
in the theme of Falcon Von Leamy
Requires DG808S model by Microsoft. Repainted Exterior by Ken Leamy
Posted Dec 25, 2008 23:26 by Ken Leamy
Dresden Airport, EDDC, for FSX
(Category: FSX > Scenery)
31.50Mb (1804 downloads)
FSX Scenery Dresden Airport (EDDC), Germany.
Dresden Airport is a regional airport in eastern Germany. It handels low cost flights within Europe as well as scheduled flights within Germany.
Made with ADE.Several scenery object libraries are included but you still need the big EZ and Dan French libraries. Peter Hermans
Posted Oct 30, 2016 05:14 by Mike Leitz
Boeing 747-400 Mexico AF TP-01 Textures
(Category: FSX > Civil Jets)
2.91Mb (1804 downloads)
FSX Boeing 747-400 Mexico Air Force TP-01 textures only for the default 747. TP-01 is the Mexico Presidential aircraft. I know that they have the B757 in use , but this repaint was specially requested. Repaint by Enrique Cornejo. 2MB
Posted Aug 7, 2012 20:34 by Enrique Cornejo
Wall and fence .api macros for Airport 2.x and VOD.
(Category: FS Design > Scenery Design Objects)
0.37Mb (1804 downloads)
Wall
and fence .api macros for Airport 2.x and VOD. Three
different wall styles, large and small gates, plain and wire
topped. Replaces Wallapi.zip and adds 12 extra macros. Now
at a more realistic scale. By Tony Adams. Public Domain. 337K
Posted Jun 23, 2008 14:18 by archive
BGLC is used for building BGL scenery or MDL files
(Category: FS Design > Scenery Design)
0.84Mb (1804 downloads)
BGLC
is used for building BGL scenery or MDL files.
BGLC.EXE has built into it (as a resource) all the files
needed to make BGL scenery (all the include files, and
MASM) so this is the only tool anyone needs to make scenery.
It also does not require the input file to be a pure asm
file, BGLC will add the proper ASM headers/footers if
needed, the input file can just start out with BGL macros.
857K
Posted May 23, 2008 14:18 by archive

