Nov 10, 2026 |
All Time Popular > Page 5528
 
 
 
Seattle                   to Vancouver (For FS2000)
Seattle to Vancouver (For FS2000) (Category: FS2000 > Adventures)
0.25Mb (32 downloads)
Seattle to Vancouver (For FS2000) - By Pedro Huitema As your boss is discussing business with an associate you have to take the Learjet 45 from Seattle Washington to Vancouver British Columbia. If you do a good job, this flight should last about 20 minutes. You can fly either GPS, either VOR. 260K
Posted Jun 23, 2008 14:19 by archive
 
Nemeth AS350/H125 PHI Texture Pack (Category: FSX > Payware)
130.19Mb (31 downloads)
This is my PHI pack for the Nemeth AS350. PHI uses the Airbus H125 and so I have them labeled as such. This covers almost the entire fleet of their H125. There was a few logos I was unable to get and so I have left those helicopters out. If I can get my hands on the photos then I will upload them in a second pack. Created using the Nemeth AS350 paint kit, painted by Delta. There are a total of 26 PHI liveries in this pack so its quite large. You will need the Nemeth AS350 Payware for these to work.
Posted Sep 27, 2026 03:25 by Delta
 
P3D Embraer 170 Fuji Dream Airlines 4 livery package
P3D Embraer 170 Fuji Dream Airlines 4 livery package (Category: Prepar3d > Civil Jets)
67.63Mb (31 downloads)
P3D Embraer 170 Fuji Dream Airlines 4 livery package. Japanese regional airline, Fuji Dream currently operates 15 ERJ-170 type aircraft. Each one is painted in different colours. Originally designed by Maurino Brown under the Sky Spirit label, now available as FSX and P3D native models. Specular mapping, bump mapping PBR included. Credits: Original Gmax models Maurino Brown. FSX native conversion George Arana. XML Code Hiroshi Igami. VC model by Jacob Kubique and Corey Ford of Project Opensky. Textured and assembled by Chris Evans.
Posted Jul 30, 2026 10:37 by chris evans
 
Ant's Tiger Moth Pro The Deacon Textures
Ant's Tiger Moth Pro The Deacon Textures (Category: FSX > Payware)
31.63Mb (31 downloads)
A repaint of G-AOAA The Deacon for Ant's Tiger Moth Pro FSX.
Posted Oct 3, 2022 10:00 by Dave T
 
The 56th Fighter Group - Zemke's Wolfpack (Category: CFS1 > Missions & Campaigns)
(31 downloads)
The 56th Fighter Group - Zemke's Wolfpack Join the famous 56th in this historically accurate 6 mission USAAF Campaign. Uses CFS default aircraft & scenery. File size 55453 Author Bill Potvin
Posted Jun 10, 2008 11:32 by archive
 
Glider pilot's checklists for FS98 (Category: FS98 > Gliders and Ultralites)
0.00Mb (31 downloads)
Glider pilot's checklists for FS98. Contains takeoff, cruise, pre-landing and landing checks for gliders. These are the standard checks used by pilots in the United Kingdom and a few other countries. By Rick Davis. 2k
Posted Aug 24, 2009 06:41 by archive
 
FSX/P3D/FS2004 Boeing 747-400 British Asia Airways World Tails Textures
FSX/P3D/FS2004 Boeing 747-400 British Asia Airways World Tails Textures
18.87Mb (30 downloads)
Repaints of British Asia Airways in World Tail livery for Project Opensky 747-400. Repainted by Toby Boult. Texture only. Requires a full version Project Opensky B747-400 Trent engine package.
Posted Sep 18, 2026 14:03 by Toby Boult
 
FSX/P3D Airbus A300-600 British Airways Textures
8.49Mb (30 downloads)
Fictional repaints of British Airways current livery for Thomas Ruth Airbus A300-600. Repainted by Toby Boult. Textures only. Requires a full package Thomas Ruth A300-600 passenger model.
Required files:
required file
Posted Sep 16, 2026 17:13 by Toby Boult
 
FSX Curtiss SOC-3 fix 2
FSX Curtiss SOC-3 fix 2 (Category: FSX > Vintage)
0.10Mb (30 downloads)
This is another fix for my updated FSX Curtiss SOC-3. It had another problem of engine damage/failure upon landing that wouldn't allow engine start unless re-loaded. I came up with and tested this fix that should take care of it. This new file contains my previous fix, so it won't be necessary.
Required files:
required file
Posted Sep 7, 2026 01:15 by Bob Erwin
 
Bf109G-2R6_StabJG3
Bf109G-2R6_StabJG3 (Category: CFS2 > Aircraft)
11.69Mb (30 downloads)
Messerschmitt Bf109G-2 by Design Team Daedalus Unit: Stab/JG3 Gruko, Russia, September 1942 Pilot: Obst Wolf-Dietrich Wilcke During the summer of 1941, the Messerschmitt design team was engaged in updating the BF 109F-4 as the dictates of the air war was forcing the need for greater speeds. The result was the Gustav series, of which the first substantial production run was the Bf 109G-2. Adopting the more powerful but heavier Mercedes Benz DB 605 engine required airframe and landing gear strengthening which also added weight. But it was felt the increase in speed made the loss of some maneuverability acceptable. The fuel filler access was moved to the spine behind the cockpit. No change was required for the cowling shape but a deeper oil cooler was needed. The broad blade of the F4/Z was made standard. The lower quarter cockpit window panel was deleted and vent scoops could be added to the new replacement metal panel. The wheel wells reverted to a squared end in anticipation of wheel covers that in the event were not adopted. Generally speaking the appearance of the G-2 was very similar to the F-4 without close examination. Deliveries of the G-2 began in May 1942 with 1,587 produced by February 1943. However, there is no "standard" Bf 109G-2. Although production only ran 10 months before the G-3 and G-4 were introduced, three separate companies and multiple sub-assembly production facilities were involved which inevitably produced minor variations, such as pilot head armor type, cockpit vents and tail wheel types. So each model we have created has its own unique features to portray the specific aircraft presented as accurately as possible. This aircraft had the lower part of its landing gear doors removed to prevent mud build up, a cockpit vent on the starboard side only, a flat plate pilot head armor, and a non-retractable tail wheel. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 4, 2025 21:49 by Design Team Daedalus