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FSClean
FSClean (Category: FS98 > Utilities)
1.23Mb (1788 downloads)
FSClean is a utility to clean flight simulator in several ways. Firstly, it detects any excess files in your aircraft folders, jpg/gif/png/tif -- you name it, and you can add your own as well. It detects any repaints that are sitting there in their texture folder, but do not show in FS because of a misconfigured aircraft.cfg file. It also detects any broken references to textures. The main feature of FSClean is it's unused gauge detection engine. It will intelligently search for unused gauges and present the user several options. A gauge is not being used and taking up space? Send it to the GaugeCell, where it will be compressed and will await it's fate. If you see FS is working fine without it, delete it from the 'cell, else if FS needs it simply restore is -- it's that easy! FSClean will save you precious disk space which can be used for even more addons! Shareware, registration costs only $10, details at http://tktf.cjb.net/ . By Balint Bartfai. 1.2MB
Posted Jun 23, 2008 14:17 by archive
 
BGLC                         is used for building BGL scenery or MDL files
BGLC is used for building BGL scenery or MDL files (Category: FS Design > Scenery Design)
0.84Mb (1788 downloads)
BGLC is used for building BGL scenery or MDL files. BGLC.EXE has built into it (as a resource) all the files needed to make BGL scenery (all the include files, and MASM) so this is the only tool anyone needs to make scenery. It also does not require the input file to be a pure asm file, BGLC will add the proper ASM headers/footers if needed, the input file can just start out with BGL macros. 857K
Posted May 23, 2008 14:18 by archive
 
FS2002
                  Corby CJ-1 Starlet.
FS2002 Corby CJ-1 Starlet. (Category: FS2002 > Props)
2.25Mb (1788 downloads)
FS2002 Corby CJ-1 Starlet. . The John Corby designed CJ-1 Starlet was Australia's first certified homebuilt design. This nimble little aircraft is powered by the venerable Volkswagon "Flat Four" air cooled car engine (which originally was an aero engine in the 1930's) from the famous Beetle & Combi van converted to aeronautical standards (Capacity ranging from 1.8l to 2.2l). The Starlet is semi aerobatic and is stressed to +-4.5G. Other noteable features of the Starlet are a cruise speed of 120kt IAS and a climb rate of 1000 feet/min all on 75Hp. The model has been designed from the "ground up" using ABACUS' FSDS version 2.11. The model features the now usual moving parts, texture reflections & Dynamic shine. The model also features a full Dynamic Virtual Cockpit (DVC) and comes in 3 flavours: The first model is one that has a full canopy & wheel spats, the second has the full canopy & NO wheel spats and finally the third model features only the Windshield & no wheel spats. The Flight Dynamics have been constructed by the use of the 1% Spreadsheets (v2.82.98). Model, Textures, Panel and Flight dynamics By David Friswell. 2.3MB
Posted Aug 24, 2009 06:44 by archive
 
FS2004
                  Gulfstream G-V or G500/G550 AI Model Update
FS2004 Gulfstream G-V or G500/G550 AI Model Update (Category: FS2004 > Civil Jets)
0.06Mb (1788 downloads)
FS2004 Gulfstream G-V or G500/G550 AI Model Update. This is an update for FS 9 of the AI Gulfstream G-550 by Henry Tomkiewicz. I have updated the flight dynamics, put in all the wheels, and added scrape points. Bob Chicilo. 60K
Posted Jun 23, 2008 14:29 by archive
 
FS2004
                  HondaJet package.
FS2004 HondaJet package. (Category: FS2004 > Civil Jets)
1.26Mb (1788 downloads)
FS2004 HondaJet package. . It includes a working VC, 2D panel, and detailed animations and exterior. This is my first project of this type and I couldn’t have done it without the help of Jakemaster and Lazerbreak (SimV forum members) for there input and feedback. Also thanks to Simviation.com and everyone that make it a great flight simulator site. The model was created using Gmax. Textures were created using the following programs: -Photoshop Elements -Microsoft Picture It -DXTbmp by Martin Wright Panel was created using cfgedit. By Jonathan Michalsky 1.3MB
Posted Jun 23, 2008 14:29 by archive
 
FS2004
                  L-1011 United Airlines Textures only.
FS2004 L-1011 United Airlines Textures only. (Category: FS2004 > Civil Jets)
2.94Mb (1788 downloads)
FS2004 L-1011 United Airlines Textures only. These are additional textures for my L1011 so ithey require ADSL1011.zip paint by Rey Lopez. 2.9MB
Posted Jun 23, 2008 14:29 by archive
 
FSX                  / FS2004 B707-324C Singapore Airlines Textures only.
4.23Mb (1788 downloads)
FSX / FS2004 B707-324C Singapore Airlines Textures only. . Requires ALL707.zip (here). By Libardo Guzman. 4.3MB
Required files:
required file
Posted Jun 23, 2008 14:17 by archive
 
Fuerza Aerea Colombiana IA-58 Pucar
Fuerza Aerea Colombiana IA-58 Pucar (Category: CFS2 > Post WW2 Aircraft)
1.04Mb (1787 downloads)
FS2002/CFS2 Fuerza Aerea Colombiana IA-58 Pucar. The Colombian Air Force, bought 3 IA-58 Pucara in 1989 by an especial agreement with the Argentina goverment. And from the begining those were destinated to the Air Combat Comand #2, in the west flats, for their operation, since where they have been operating, supporting the army unities. Airplane completely animated and with Dp for CFS2 DISEGNED BY: Ariel Cimino y Cherar Suarez REPAINTED BY: Eduardo Fadul. 1MB
Posted Aug 24, 2009 06:46 by archive
 
CFS2
            P-47D_25 "Rabbit" 527th FS, 86th FG, USAAF textures only
1.23Mb (1787 downloads)
CFS2 P-47D_25 "Rabbit" 527th FS, 86th FG, USAAF textures only. Partial repaint of Krzysztof Malinowski's P-47D_25 (here) , . by sssmokin (George Lindell). Depicts the "Rabbit" 527th FS, 86th FG, USAAF, that fought in North Africa, Sicily, and Italy. 1.2MB
Posted Jun 10, 2008 11:31 by archive
 
Texturing                             Ground Polygons Tutorial
Texturing Ground Polygons Tutorial (Category: FS Design > Design Tutorials)
0.25Mb (1787 downloads)
Texturing Ground Polygons Tutorial by Kim Humphreys This file is the result of my experiments with texturing ground polygons so that apron lines, numbers, bays etc can be texured onto ground polygons more accurately. 262K
Posted Jun 23, 2008 14:18 by archive