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![San Jose International Airport [KSJC]](https://static.simviation.com/KSJC.png.jpg-thumb.jpg)
San Jose International Airport [KSJC]
(Category: FSX > Scenery)
16.97Mb (708 downloads)
Welcome to San Jose International Airport [KSJC] for FSX!
The Gateway airport for Silicon Valley sits in Santa Clara at the south end of the San Francisco Bay.
The runways have been adjusted to their current length. Runway 11/29 is gone and is now
taxiway W1. A new taxiway (W) was added for western exits from 12R/30L
The VOR has been updated to the current configuration.
All the buildings (with the exception of the tower) are custom.
Posted Mar 9, 2020 02:06 by Brett Delana

Armstrong Whitworth Hanley
(Category: FS2004 > Vintage)
5.99Mb (708 downloads)
FS2004.
Armstrong Whitworth Hanley
A prototype torpedo plane using
H.P. patented slots
Built for A.M. Specification
A.3/20 to replace the Cuckoo.
It was too late.
Only three flying aircraft were
made. The First flight was in
January 1922.
v1 By Edward Cook
Posted Oct 23, 2017 03:48 by uploader


F2H Banshee
(Category: CFS2 > Aircraft)
9.23Mb (708 downloads)
Detailed skins and realistic wide screen panel.
All files included
Posted Nov 22, 2016 15:27 by Morton

Ascension Island (FHAW) Airport
(Category: FSX > Scenery)
7.42Mb (708 downloads)
ADEX/P scenery of Ascension Island (ICAO:FHAW). Ascension Island is an isolated volcanic island in the equatorial waters of the South Atlantic Ocean, around 1,600 kilometres from the coast of Africa and 2,250 kilometres from the coast of Brazil
Posted Sep 20, 2015 06:48 by Sergey Stoyanov

TDS Boeing 737-800 KLM Royal Dutch Airlines Textures
(Category: FS2004 > Civil Jets)
11.07Mb (708 downloads)
TDS 737-800 KLM textures only. Requires the TDS Boeing 737-800 base package. Repaint by Mees Jansen
Required files:
required file
Posted Jan 28, 2014 02:16 by Mees Jansen


Virtual Coast Guard Base St Paul, Alaska
(Category: FSX > Scenery)
0.00Mb (708 downloads)
Scenery for the virtual coastguard base at St Paul, Alaska
Posted Jun 30, 2011 05:00 by Virtual Coast Guard

Grand Forks International Airport (KGFK)
(Category: FSX > Scenery)
0.34Mb (708 downloads)
This scenery addon updates Grand Forks International Airport (KGFK) for FSX only. This is an updated version of the original scenery addon KGFK10 that contained the newly constructed runway. This update includes several bug fixes, such as removal of duplicate taxiway signs and other objects. It also includes updated local scenery to more closely match the actual airport. Local bodies of water used as visual checkpoints have also been added. All instrument approaches have been updated for currency, to include correct waypoint names and procedures. Several missing instrument approaches have also been added. The airport was updated using Airport Design Editor. By Raymond Mills.
Posted Oct 25, 2010 08:57 by Raymond Mills

Dassault Super Mystere B2 of the Israeli Air Force
(Category: CFS2 > Post WW2 Aircraft)
0.41Mb (708 downloads)
CFS2 - Dassault Super Mystere B2 of the Israeli Air Force. First european jet to fly at supersonic speed at level flight. In production from 1957 to 1959 by Dassault for the French Airforce. Original FS2002 aircraft by Wim Regeer. CFS2 conversion and repaint by Mathieu Bilquey. 422K
Posted Jun 10, 2008 11:30 by archive

Bloch
MB 152 (N°612) of 3e Escadrille
(Category: CFS1 > Aircraft)
0.25Mb (708 downloads)
Bloch
MB 152 (N°612) of 3e Escadrille, GC II/1 at Etampes, may 40. Original
designer and moving parts: Patrick Didier Original textures, flight
model and gun profile: Bruno Duffort. File size 266710
Posted Jun 10, 2008 11:32 by archive
FS2004 EA Spectator Poly
(Category: FS Design > Scenery Design)
1.93Mb (708 downloads)
FS2004
EA Spectator Poly
This is a simple Poly for watching airshows in multiplayer
and any situation where you would like to keep frame rates
low.This model is alliased to the Schweizer sail plane Docs
and is 30 polys. The Aircraft is stil a functional flyer.
Ive left the 2D panel and sounds in. Because the contact
points are set up to keep the Person from tipping while
on the ground when landing 50kts should not be exceded.
on touch down keep a good nose up angle to keep from flipping
the craft over on the nose. This is just a simple hand painted
model that can be edited anyway you would like. A 100X100
head shot pasted over my face on the texture will allow
you to customize the Poly fairly simply. Ive included an
unconverted Texture file to aid this process. All you need
then is DXTbmp. or some similar program to convert the texture
to a DXT3 to personalise your Spectator. Then place your
edited texture in the texture folder of the Spectator_Poly
file.By Greg Ebnit. 1.9MB
Posted Jun 23, 2008 14:18 by archive