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Tu-95KD20-AS-3 X BEAR C Update and Missile Mod
Tu-95KD20-AS-3 X BEAR C Update and Missile Mod
5.28Mb (2095 downloads)
An updated model, adding an AS-3 Kangaroo ASM model to simulate a Tu-95KD-20 Bear-C. The missile is on a dropable object visibility condition, and thus, is only visible from a saved flight(included) The missile really does fly, and detonates at the bottom. FSX native Tu-95 Bear-H required, for FSX only, see readme file.
Required files:
required file
Posted Nov 16, 2016 03:41 by LLS
 
FSX Tubuai & Raivavae Photoreal Scenery
FSX Tubuai & Raivavae Photoreal Scenery
FSX Tubuai & Raivavae Photoreal Scenery (Category: FSX > Scenery)
52.28Mb (2095 downloads)
This is a scenery package for the two Islands of Tubuai and Raivavae which are part of the Austral Island group of French Polynesia. They are located at the southern most end of French Polynesia and not that far away from the Cookie Islands. Texture resolution is 1m/pixel (LOD 15). Comes with a simple runway and basic airport autogen. By Tiberius Kowalski.
Posted Nov 24, 2011 05:39 by Tiberius Kowalski
 
0.30Mb (2095 downloads)
CFS2 & CFS1 BULLET IMPACT STEREO SOUND EFFECTS for CFS2 & CFS1: Jump to the sound of heavier metal with this New UpGRADE of my MetalRND ( RND_IMP.WAV ). Here is METAL2nd, an UpDATED replacement for my MetalRnd.zip or your rnd_imp.wav sound file, with the added secondary metal on metal ping & whiz of bullets as they hit, bounce & rip around your aircraft. It's A Big Difference from the default "thud only" sound you get with CFS2 & CFS. With this upgrade you will notice much better amplification & richer harmonics for a sound that varies more dynamically with each bullet impact. Stereo Balance in this version has also been much improved from rnd_imp in my 1st MetalRnd.zip. This sound file has been tested & is completely compatible with both CFS2 & CFS1. If you have CFS2, please check out the NearMISS.zip file for my NEW "STEREO" Bullet.wav UpGRADE. Note that in CFS2, BULLET.wav works in tandem with RND_IMP.wav. By Louieg. 309K
Posted Jun 10, 2008 11:09 by archive
 
New
                  water texture.
New water texture. (Category: FS98 > Scenery)
0.04Mb (2095 downloads)
New water texture. Simply replace your old water.r8 file in your fs 98 texture folder with this one, after backing it up. Made from actual scan of seawater. by J. Hall. 40K
Posted Jun 23, 2008 14:20 by archive
 
FS2004
                  TU-16 Badger Update.
FS2004 TU-16 Badger Update. (Category: FS2004 > Military)
0.10Mb (2095 downloads)
FS2004 TU-16 Badger Update. This is an update for the TU-16 Badger by Dmitry Dobronravin and repainted by Javier Montes (required here). I have updated the flight dynamics, added a white nav light, changed the smoke effects, and put the engines and wheels closer to where they should be. Bob Chicilo. 101K
Posted Jun 23, 2008 14:27 by archive
 
Pensacola, FL Regional Airport (KPNS) - Revision 1
Pensacola, FL Regional Airport (KPNS) - Revision 1
1.11Mb (2095 downloads)
A few previous building objects were lost from the object library file (Airport_Buildings_AP.bgl) when it was compiled with additional objects for this airport. Therefore some objects at KGNV and other airports in Florida will not appear in FSX. To correct this, the old Airport_Buildings_AP.bgl file has been restored and a new file Airport_Buildings_01_AP.bgl has been added. Also, a new file KPNS_ADE_AP.bgl is included to utilize the new object library arrangement. The previous scenery files are not needed to install the Pensacola, FL airport scenery from this download.
Posted Nov 3, 2009 13:31 by Art Poole
 
Ants Aussie Airports Vol. 1
Ants Aussie Airports Vol. 1 (Category: FSX > Scenery)
33.19Mb (2095 downloads)
FSX Ants Aussie Airports Vol. 1: Snowy Mountains scenery, Australia. Contains scenery of a number of airports in and near the Snowy Mountains region of Australia. Most of the airfields contain photoreal backgrounds. Almost all airport objects are custom made. By Anthony Lynch.
Posted Nov 16, 2008 02:46 by Anthony Lynch
 
FSX/P3D Convair Model 7002 XF-92A Package
FSX/P3D Convair Model 7002 XF-92A Package
FSX/P3D Convair Model 7002 XF-92A Package (Category: FSX > Military)
185.01Mb (2094 downloads)
FSX/P3D Convair Model 7002 XF-92A by Milton Shupe, Rick Mackintosh, Brian Alexson, Scott Thomas, Hans-Joerg Naegele, Jan Rosenberg, Nigel Richards, Pilot Figure by Jan Visser, and Tire textures by Mike Kelly. The Convair model 7002 or (P-92), a delta winged turbojet airplane, better known as the XF-92A, was the first in a long line of American Delta Winged Aircraft. The XF-92A was a single seat, jet propelled research fighter-type land plane. Characterized by a 60º delta wing and a large vertical tail, the wing planform of the XF-92A was an equilateral triangle with a span of 31’4”. With no separate horizontal tail surfaces, the elevons (combined elevator/aileron) provided the pitch and roll control for the aircraft. The authors of this package honors that development and testing that propelled the advancement of the delta wing concepts and use. IMPORTANT NOTES: Your Sim's Realism settings must be set to at least Medium for this product to work. XML TOOLS must be installed to get full benefits of "G" and AoA effects. See the DOCS folder for simple installation based on your Sim.
Posted Jun 4, 2018 22:47 by Milton Shupe
 
CFS2-FS2000
            Boeing B-17F "Lucky 7"
CFS2-FS2000 Boeing B-17F "Lucky 7" (Category: CFS2 > Aircraft)
1.06Mb (2094 downloads)
CFS2-FS2000 Boeing B-17F "Lucky 7" This is a bare metal Boeing B-17F Flying Fortress painted to look like an earlier model E appropriate for the Pacific Theater in 1941-42. Two version are include. CFS2 (by default) & FS2000. B17F contest candidate. Original build with AD2000v2.0 by Hervé Devred - Michel Melchior A.C.T. publishing. Repaint job by Walter Myers. 1MB
Posted Jun 10, 2008 11:32 by archive
 
FS
                  2002 Lost in Space Alpha control. Launch facility scenery
0.96Mb (2094 downloads)
FS 2002 Lost in Space Alpha control. Launch facility scenery from the original T.V. series. Features elevated landing pad. And time of day display structures. By R.C.Reddin/Glitch 1MB
Posted Jun 23, 2008 14:31 by archive