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All Time Popular > Page 1764
 
 
 
FSX Seychelles Photoreal Package Part 6 - Fregate Island
15.17Mb (1971 downloads)
This is the scenery package for Fregate Island , Seychelles. Texture Resolution: 60cm/pixel, LOD16 Size: 15MB by Diaphenous
Posted Dec 23, 2010 11:12 by Diaphenous
 
FS2004/2002
                  Boeing 747-400PW Paintkit.
FS2004/2002 Boeing 747-400PW Paintkit. (Category: FS Design > Aircraft Paintkits)
4.69Mb (1971 downloads)
FS2004/2002 Boeing 747-400PW Paintkit. Paintkit for B747-400 from AI Aardvark designed especially for AI traffic. Features 16 LOD models and moving parts. Very detailed, includes animated gear, flaps & spoilers, antennas, flap canoes and simulated gear bays and specular highlights. Extremely frame rate friendly. Model by Craig Crawley Paint by Peter Pavlin & Daniel DiBacco FS2004 FDE by David Rawlins FS2002 FDE by Koji Tanaka & David Carter. 4.8MB
Posted Sep 8, 2009 23:28 by archive
 
FS2004
                  Santa Catalina Island (KAVX), California (CA) Scenery Package
97.34Mb (1971 downloads)
FS2004 Santa Catalina Island (KAVX), California (CA) Scenery Package. High-res photoreal scenery. This scenery contains the whole Santa Catalina Island which is located about 30 miles south of Los Angeles. It covers an area of 190 sq km in super crisp 1.2m/pix resolution. The airport area is even covered in 0.3m/pix resolution. The scenery is an ideal extension to the author's Los Angeles sceneries. By Gottfried Razek. Should work in FSX 100MB
Posted Jun 23, 2008 14:24 by archive
 
FS2004
                  Australian Air Force C-130 Lockheed Hercules Textures only
0.29Mb (1971 downloads)
FS2004 Australian Air Force C-130 Lockheed Hercules Textures only. This package contains textures for Mike Stone's C-130 Hercules Required - here) in the colour scheme still used today by the Royal Australian Air force. Made for AI purposes but can be flown normally. 299K
Posted Jun 23, 2008 14:28 by archive
 
FS                  2004 Conviasa De Havilland Dash 7-100 Textures only.
1.74Mb (1971 downloads)
FS 2004 Conviasa De Havilland Dash 7-100 Textures only. An update repaint for Conviasa Dash 7 registration YV-1169C (orange stripped engines version), now named Buchon (Pelican) Includes a new reedited high gloss alpha channels and some details paint fixes. Original GMax model by Milton Shupe, Scott Thomas, Joao Paz and Team 7 (required here) Updated LTA repaint by Juan Ernesto Oropeza. 1.8MB
Required files:
required file
Posted Sep 8, 2009 23:29 by archive
 
FSX  Mig 37E Ferret updated
FSX  Mig 37E Ferret updated
FSX Mig 37E Ferret updated (Category: FSX > Military)
16.09Mb (1970 downloads)
The Mig-37E was a Russian concept stealth fighter, designed as a counterpart to the American concept aircraft F-19 Stealth. Further detailed facts about this aircraft are unknown. This is an update of my earliar FSX update and features both an enhanced VC and 2D panel with more authentic gauges installed. Thanks to Kazunori Ito for the original model and to Philippe Wallaert for the annunciator gauge, new update by Michael Pook.
Posted Sep 3, 2016 05:24 by Michael Pook
 
Boeing 737 Next-Generation CFM56-7B (PMDG 737NGX Edition)
79.25Mb (1970 downloads)
SkyHigh Audio Simulations is proud to present what is quite possibly the most realistic sounding Boeing 737NG sound pack available! This sound pack is designed specifically for the PMDG 737NGX, and will not work properly in any other 737NG aircraft add-ons in MS FSX, or Prepar3D. Seperate 737NG versions for the freeware TDS, Vistaliners/Kittyhawk, default 737-800, and other 737NG add-ons will follow shortly. We have gone through great lengths to make this sound as realistic as possible through all stages of flight and through all dimensions of the exterior view, as well as the interior points of view. These sounds will raise the bar for all future jet sounds for Flight Simulator X! One new and amazing feature in this sound is the interior 3D Sound Cone environment specifically for the PMDG 737NGX version. The sound environment will change inside as you 'scroll' back towards the engines and wings in the 3D interior view (virtual cockpit view). Perhaps the best part of these sounds is the exterior fly-by! Using 3D Sound Cone technology, there are two exterior buzzsaw sounds, one distant and one up close. Two jet whine sounds, one for front and rear, and one for side-on to the plane. There are three powerful sounding rumble/exhaust sounds, one 'whooshing' sound effect for side one, one powerful blast sound for behind the engine, and one low rumble for when the plane is flying overhead at a distance. All in all, this will create one of the most realistic sounding in-game jet fly-by sound experiences for Flight Simulator X, especially for the CFM56-7B 737NG in FSX. We hope you enjoy these new ultra-realistic 737NGX sounds for FSX. Actually we know you will enjoy them! Please visit our website at: www.skyhighflightsim.webs.com for more info and sound packs!
Posted Dec 7, 2014 22:17 by Adam Murphy and Jesse Casserly - Skyhigh Audio Simulations
 
Iran Aiports Scenery (Category: FSX > Scenery)
0.10Mb (1970 downloads)
31 airports in Iran: VOR approach and parking fixed. Aiprots include - Emam khomeyni- Tehran - Zahedan - Shiraz - Bushehr - Esfahan - Tabriz -Kish - Mashhad - Kermanshah - Kerman - Bandarabbas - Hamedan - Ahvaz-uromiye - Ardabil - Rasht - Yazd - Gorgan - Chabahar - Sari - Qeshm - Khoram Abad - Nowshahr - Yasoj - Sanandaj - Bam - Lar - Sabzevar - Lamerd - Jahrom.
Posted Jan 20, 2011 15:39 by Peyman Javanbakht
 
CFS3
                  Blurry Gauges Fix
CFS3 Blurry Gauges Fix (Category: CFS3 > Panels)
1.45Mb (1970 downloads)
CFS3 Blurry Gauges Fix Annoyed by blurry gauges when zooming out in cockpit view or when using the wideview mod? This is your fix. This are the stock CFS3 gauges sheets saved without mipmaps, resulting in crisp visuals at any zoom level. By Mathias Pommerien for Groundcrew Design Group. 1.5MB
Posted Jun 10, 2008 11:09 by archive
 
CFS2
              Mosquito FB Mk.VI.
CFS2 Mosquito FB Mk.VI. (Category: CFS2 > Aircraft)
3.73Mb (1970 downloads)
CFS2 Mosquito FB Mk.VI. My first repaint of a British aircraft and probably not the last. I at first did not like the Mosquito after flying it, I used in in hops and by far it was too fast, so after a while it fell through the carcks. I only kept it to copy the Navigation panels and cross reference the aircrafts .cfg file with others. As I developed a nack for modding aircraft I noticed that the people who dispersed the version I found had increased the thrust of the engine instead of increase the horsepower output, (among others). I later on notice that some weapons that came with the aircraft were not used in any of the payloads, so after changing the .dp file (which controls weapon (among other things) i noticed that one set of drop tanks were dark grey, that is the theme I painted the Mossie in! So I classify it not as a night fighter, but yes, it is painted more like a night fighter rather than a day attack craft. As of yet I have no idea why the rockets fire from top to bottom with the Bombs and Rockets Longe range payload but hopefully someone will give me a hint on how to fix it. Yes I did try to fix it. Sounds by Dan Hopgood Panel By Dan Griffon Air file by Gryphon Aviation Others unknown Robert (Falcon500) Coady. 3.8MB Fix: fixed the panel so it will show the bombsight and i have included the missing gauge. 278K
Posted Jun 10, 2008 11:31 by archive